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Material selection is a fundamental step in mechanical design that has to meet all the functional requirements of the component. Multiple-attributed decision-making (MADM) processes are already well established to choose the preeminent alternative from the finite set of alternatives, but there is some lack of geometrical evidence if the alternatives are considered as multi-dimensional points. In this paper, a fresh spatial approach is proposed based on nearest neighbor search (NNS) in which the nearness parameter is considered as a Manhattan norm (Taxicab geometry) in turn which is a function of the Euclidean norm and cosine similarity to raise a preeminent alternative under the MADM framework. Cryogenic storage tank and flywheel are considered as two case studies to check the validity of the proposed spatial approach based on NNS in material selection. The result shows the right choice for the cryogenic storage tank is the austenitic steel (SS 301 FH), and for the flywheel, it is a composite material (Kevler 49-epoxy FRP) those are consistent with the real-world practice and the results are compared with other MADM methods of previous works.
The decisions made during the early stages of a design process have a huge impact on a product. Owing to the explosion of preliminary ideas, however, designers easily lose track of important ideas and significant information and end up being buried in a pile of plain words. Failing to locate an idea in the context of idea generation makes it difficult to generate new ideas or take optimized decisions. In this study, the authors propose the term map approach to provide a complete bird's eye view of all ideas, which is a higher-dimension graphical representation that helps in inspiring ideas and making decisions among design team members. A software application named CoStorm is developed. Through the case study of the cash-flattener module, which is a crucial component of an automated teller machine, this method is found to contribute in facilitating the ideation and decision-making progress.
Assembly optimization of printed circuit boards (PCBs) has received considerable research attention because of efforts to improve productivity. Researchers have simplified complexities associated with PCB assembly; however, they have overlooked hardware constraints, such as pick-and-place restrictions and simultaneous pickup restrictions. In this study, a hybrid group search optimizer (HGSO) was proposed. Assembly optimization of PCBs for a multihead placement machine is segmented into three problems: the (1) auto nozzle changer (ANC) assembly problem, (2) nozzle setup problem, and (3) component pick-and-place sequence problem. The proposed HGSO proportionally applies a modified group search optimizer (MGSO), random-key integer programming, and assigned number of nozzles to an ANC to solve the component picking problem and minimize the number of nozzle changes, and the place order is treated as a traveling salesman problem. Nearest neighbor search is used to generate an initial place order, which is then improved using a 2-opt method, where chaos local search and a population manager improve efficiency and population diversity to minimize total assembly time. To evaluate the performance of the proposed HGSO, real-time PCB data from a plant were examined and compared with data obtained by an onsite engineer and from other related studies. The results revealed that the proposed HGSO has the lowest total assembly time, and it can be widely employed in general multihead placement machines.
Speech- and gesture-based interfaces for computer-aided design (CAD) modeling must employ vocabulary suitable for target professional groups. We conducted an experiment with 40 participants from architecture and engineering backgrounds to elicit their speech preferences for four CAD manipulation tasks: Scale, Rotate, Copy, and Move. We compiled speech command terms used by participants and analyzed verbalizations based on three analytic themes: the exactness of descriptions, the granularity of descriptions, and the use of CAD legacy terms. We found that participants from both groups used precise and vague expressions in their verbalizations and used a median of three parameters in their verbalizations. Architects used CAD legacy terms more than Engineers in the tasks Scale and Rotate. Based on these findings, we give recommendations for the design of speech- and gesture-based interface for conceptual CAD modeling.
Manufacturing knowledge is maintained primarily in the unstructured text in industry. To facilitate the reuse of the knowledge, previous efforts have utilized Natural Language Processing (NLP) to classify manufacturing documents or to extract structured knowledge (e.g. ontology) from manufacturing text. On the other hand, extracting more complex knowledge, such as manufacturing rule, has not been feasible in a practical scenario, as standard NLP techniques cannot address the input text that needs validation. Specifically, if the input text contains the information irrelevant to the rule-definition or semantically invalid expression, standard NLP techniques cannot selectively derive precise information for the extraction of the desired formal manufacturing rule. To address the gap, we developed the feedback generation method based on Constraint-based Modeling (CBM) coupled with NLP and domain ontology, designed to support formal manufacturing rule extraction. Specifically, the developed method identifies the necessity of input text validation based on the predefined constraints and provides the relevant feedback to help the user modify the input text, so that the desired rule can be extracted. We proved the feasibility of the method by extending the previously implemented formal rule extraction framework. The effectiveness of the method is demonstrated by enabling the extraction of correct manufacturing rules from all the cases that need input text validation, about 30% of the dataset, after modifying the input text based on the feedback. We expect the feedback generation method will contribute to the adoption of semantics-based technology in the manufacturing field, by facilitating precise knowledge acquisition from manufacturing-related documents in a practical scenario.
In the current work, the effects of design (groove depth and groove width) and operational (temperature and velocity) parameters on aerodynamic performance parameters (coefficient of drag and coefficient of lift) of an isolated passenger car tire have been investigated. The study is conducted by using neural network-based Monte-Carlo analysis on computational fluid dynamics (CFD). The computer experiments are designed to obtain the causal relationship between tire design, operational, and aerodynamic performance parameters. The Reynolds-averaged Navier–Stokes equations-based Realizable K-ε model has been employed to analyze the variations in flow patterns around an isolated tire. The design parameters are varied over wide range and full factorial design, while considering temperature and velocity is completely explored to draw conclusive results. The multi-layer perceptron type neural network with the back-propagation algorithm is trained to map any non-linearity in causal relationships. The sensitivity analysis is performed to find the relationship between control variables and performance indicators. The importance of control variable is determined by both sensitivity and significance analyses and the paired interaction analysis is performed between selected control variables to find the interactive behavior of corresponding variables. The design parameter of groove width with 6.8% and 41% reduction in drag and lift coefficient, respectively, and conventionally overlooked operational parameter of velocity with 4% and 35% impact on drag and lift coefficient, respectively, are found to be the most significant variables. The air trapped between the longitudinal grooves and the road is found to follow the beam theory. The interaction of the groove depth and width is found to be significant with respect to coefficient of lift based on the air beam concept. The interaction of groove width and velocity is found to be significant with respect to both coefficients of lifts and drag.
This paper addresses the construction of digital twins (exact mirror images of real-world in cyberspace) using hidden Markov models for the futuristic manufacturing systems known as Industry 4.0. The proposed digital twin consists of two components namely model component and simulation component. The model component forms a Markov chain that encapsulates the dynamics underlying the phenomenon by using some discrete states and their transition probabilities. The simulation component recreates the phenomenon using a Monte Carlo simulation process. The efficacy of the proposed digital twin construction methodology is shown by a case study, where the digital twin of the surface roughness of a surface created by successive grinding operations is described. The developers of the cyber-physical systems will be benefitted from the outcomes of this study because these systems need the computable virtual abstractions of the manufacturing phenomena to address the issues related to the maturity index of futuristic manufacturing systems (i.e., understand, predict, decide, and adopt).
Recently, interest in integrated assembly sequence planning (ASP) and assembly line balancing (ALB) began to pick up because of its numerous benefits, such as the larger search space that leads to better solution quality, reduced error rate in planning, and expedited product time-to-market. However, existing research is limited to the simple assembly problem that only runs one homogenous product. This paper therefore models and optimizes the integrated mixed-model ASP and ALB using Multi-objective Discrete Particle Swarm Optimization (MODPSO) concurrently. This is a new variant of the integrated assembly problem. The integrated mixed-model ASP and ALB is modeled using task-based joint precedence graph. In order to test the performance of MODPSO to optimize the integrated mixed-model ASP and ALB, an experiment using a set of 51 test problems with different difficulty levels was conducted. Besides that, MODPSO coefficient tuning was also conducted to identify the best setting so as to optimize the problem. The results from this experiment indicated that the MODPSO algorithm presents a significant improvement in term of solution quality toward Pareto optimal and demonstrates the ability to explore the extreme solutions in the mixed-model assembly optimization search space. The originality of this research is on the new variant of integrated ASP and ALB problem. This paper is the first published research to model and optimize the integrated ASP and ALB research for mixed-model assembly problem.
Support vector machine (SVM) methods are widely used for classification and regression analysis. In many engineering applications, only one class of data is available, and then one-class SVM methods are employed. In reliability applications, the one-class data may be failure data since the data are recorded during reliability experiments when only failures occur. Different from the problems handled by existing one-class SVM methods, there is a bias constraint in the SVM model in this work and the constraint comes from the probability of failure estimated from the failure data. In this study, a new one-class SVM regression method is proposed to accommodate the bias constraint. The one class of failure data is maximally separated from a hypersphere whose radius is determined by the known probability of failure. The proposed SVM method generates regression models that directly link the states of failure modes with design variables, and this makes it possible to obtain the joint probability density of all the component states of an engineering system, resulting in a more accurate prediction of system reliability during the design stage. Three examples are given to demonstrate the effectiveness of the new one-class SVM method.
Nowadays, the use of virtual reality/virtual acoustics (VR/VA) in archaeology for rendering lost buildings is an important topic in the cultural heritage field. Moreover, the addition of additional senses apart from the sight increases the feeling of immersion in virtual environments. The aim of this paper is to show the interaction work developed in a VA system, based on Unity and FMOD, the graphical and acoustical reconstruction of an ancient building and the development of a VR goggles with headphones to render 3D audio and video interactively. This system has been implemented to render auralizations in a binaural system and has been applied to the renderization of an old and lost theatre in València (Spain). The first building of theatre was built in the 16th century, and was rebuilt several times until the 18th century. The auralization of several theatrical excerpts of different Spanish authors of that time is also presented. The integrated system has been subjectively evaluated, obtaining very satisfactory results.